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River in a Mountainous Landscape - I

River in a Mountainous Landscape - I


A lively river, carved deeply into the rocky landscape, and surrounded by densely wooded ridges; what's more, a mystery pool and a nice clandestine site for bivouacking - Isn't it the perfect playground for just another happy rafting party? Or, perhaps rather the sacred hunting ground of an otherwise peaceful people? It's another nice and totally innocent spot for you to have in store whenever their...   [click here for more]
3rd Supplement  $3.45

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River in a Mountainous Landscape – II

River in a Mountainous Landscape – II


A picturesque river following its peaceful course through a mountainous region where dense high forests alternate with tidy plantations, tended by proud and sturdy men doing an honest day's work? Or rather a rotten place where a human life is cheaper than that of a beech, and a perfect place for an ambush at that? It's another nice and totally innocent spot for you to have in store whenever their...   [click here for more]
3rd Supplement  $1.99

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River in a Mountainous Landscape – III

River in a Mountainous Landscape – III


A hidden crater lake fed by a lively mountain river and sheltered by near insurmountable cliffs; a path winding gradually up to a high plateau, revealing a great view. Is this a place of dreams, yielding the secret to legendary wealth? Or is it a deadly impasse that seals a man's doom? It's another nice and totally innocent spot for you to have in store whenever their quest takes your PCs through a...   [click here for more]
3rd Supplement  $1.99

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Two Roads to Choose From - I

Two Roads to Choose From - I


A majestic body of water glittering in the sun; two roads accompanying it, one along the floodplain, not always passable, and another one up the terrace, eroded and dangerous. Which road to follow? Is it a logistic decision depending on one's means of transport? Or is there more to it than just weather and road conditions? It's another nice and totally innocent spot for you to have in store whenever...   [click here for more]
3rd Supplement  $1.99

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Cobblestone 01 Game Mat 3x3

Cobblestone 01 Game Mat 3x3


Small size game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $2.00

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Cobblestone 01 Game Mat 4x4

Cobblestone 01 Game Mat 4x4


Medium size game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $4.00

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Cobblestone 01 Game Mat 6x4

Cobblestone 01 Game Mat 6x4


Large game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $6.00

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Cobblestone 02 Game Mat 3x3 Brown

Cobblestone 02 Game Mat 3x3 Brown


Small size game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $2.00

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Cobblestone 02 Game Mat 4x4 Brown

Cobblestone 02 Game Mat 4x4 Brown


Medium size game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $4.00

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Cobblestone 03 Game Mat 6x4 Dark Grey

Cobblestone 03 Game Mat 6x4 Dark Grey


Large game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). 250 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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Cobblestone HUGE set [BUNDLE]

Cobblestone HUGE set [BUNDLE]


This special bundle product contains the following titles. Cobblestone 01 Game Mat 3x3 Regular price: $2.00 Bundle price: $0.13 Format: Image Small size game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi....   [click here for more]
3SIXES  $30.00 $2.00

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Coblestone 02 Game Mat 6x4 Brown

Coblestone 02 Game Mat 6x4 Brown


Large game mat. Perfect for any kind of game (fantasy, sci-fi, postapocaliptic, WWII, etc.). We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ...   [click here for more]
3SIXES  $6.00

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Grass Field Game Mat 02 6x4

Grass Field Game Mat 02 6x4


Large game mat. Perfect for any sci-fi, fantasy, medieval, WWI, WWII wargaming or RPG system (Age of Sigmar, D&D, Bolt Action, WH 40k, etc). 300 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $4.00

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Grass Field Game Mat set 6x4

Grass Field Game Mat set 6x4


Large game mat. Perfect for any sci-fi, fantasy, medieval, WWI, WWII wargaming or RPG system (Age of Sigmar, D&D, Bolt Action, WH 40k, etc). Set contain Grass Field mat in two versions: with and without road. 300 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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Sci-Fi Urban Game Mat 02 6x4

Sci-Fi Urban Game Mat 02 6x4


Large game mat. Perfect for any sci-fi or postapocaliptic game system. 300 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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Sci-Fi Urban Game Mat 6x4

Sci-Fi Urban Game Mat 6x4


Large game mat. Perfect for any sci-fi, postapocaliptic or WWII game system. 250 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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Sea surface game mat 6x4

Sea surface game mat 6x4


Large game mat. Perfect for any naval, sci-fi, fantasy, medieval wargaming or RPG system. 300 dpi. High level of details.  We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. This digital product is available only for personal non-commercial use. Any illegal sharing or commercial use will result in prosecution. Commercial print licenses are available....   [click here for more]
3SIXES  $6.00

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Snow cobblestone game mat 6x4

Snow cobblestone game mat 6x4


Large game mat. Perfect for any sci-fi, fantasy, medieval, WWI, WWII wargaming or RPG system (Age of Sigmar, Frostgrave, D&D, Bolt Action, WH 40k, etc). 250 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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World at War: Add On

World at War: Add On


The Battlefield Evolution: World at War Add On is a free supplement that changes and enhances some of the existing rules. The text gives you additional rules and game examples that make World at War an even better game (at least in my humble opinion) … In addition a lot of feedback was given by the eager Battlefield Evolution: World at War community since its release. Many of the sometimes hotly...   [click here for more]
A.D.Publishing   FREE 

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World at War: British and Commonwealth Vehicle Compendium

World at War: British and Commonwealth Vehicle Compendium


The British and Commonwealth Vehicle Compendium is your comprehensive guide to using British and Commonwealth Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 50 additional or updated vehicles for your British and Commonwealth forces from all theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Cruiser...   [click here for more]
A.D.Publishing  $14.99 $11.24

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World at War: German Vehicle Compendium

World at War: German Vehicle Compendium


The German Vehicle Compendium is your comprehensive guide to using German Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 80 additional or updated vehicles for your German forces from all European theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Assault Guns and self-propelled Artillery...   [click here for more]
A.D.Publishing  $14.99 $11.24

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World at War: Quick Reference Sheet

World at War: Quick Reference Sheet


The Battlefield Evolution: World at War Quick Reference sheet is your handy reference sheet to Battlefield Evolution: World at War that compliments our free “Add On” supplement. On one double sided page you get the Reference sheet and all relevant traits you need to play the game. Featured traits are: AA, AA-Only, Accurate, Artillery, Auto, Co-Axial, Concentrate Fire, Double Suppression,...   [click here for more]
A.D.Publishing  $0.50 $0.38

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World at War: Soviet Vehicle Compendium

World at War: Soviet Vehicle Compendium


The Soviet Vehicle Compendium is your comprehensive guide to using Soviet Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 50 additional or updated vehicles for your Soviet forces from all European theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Assault Guns and Tank Destroyers • Tanks •...   [click here for more]
A.D.Publishing  $14.99 $11.24

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World at War: United States Vehicle Compendium

World at War: United States Vehicle Compendium


The United States Vehicle Compendium is your comprehensive guide to using U.S. Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 40 additional or updated vehicles for your U.S. forces from all European theatres and periods of World War II! Included are: Anti Aircraft Vehicles Armoured Cars Medium and Heavy Tanks Light Tanks Self Propelled Artillery and...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Lpm 2.0

Lpm 2.0


LPM (Little Plastic Men). LPM is usable for any size figure from one inch to two feet. Reenact famous battles from squad to battalion size. Basic rules covers all you need to know to play. The advanced rules show how to incorporate vehicles, and level for high ranking soldiers. BackGround covers rank and unit size's. The WWII chapter covers tactics from each country, to add new dimension in your...   [click here for more]
Action Games  $6.00 $3.00

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Armies of the Spanish Civil War

Armies of the Spanish Civil War


Following criticism from a reviewer this is a second edition of this title, with sections added! Spanish Civil War Armies - battle tactics, 45 detailed army lists for use with any wargame rules which cover changes in the war, tactics, uniforms, and force notes, etc.   ...   [click here for more]
AGEMA  $5.04

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Big Bang Ricochet - WW2 Collection: Indian Pattern Carriers

Big Bang Ricochet - WW2 Collection: Indian Pattern Carriers


What the Hell is an Indian Pattern Carrier? I Never Saw That in Any History Book. It is no surprise that you haven't seen it in any history books. The Indian Pattern Carriers are simply a horribly unappreciated vehicle of the war. I've been through all the same books you have and quite a few more and until now, the Indian Pattern Carrier seems to have been mentioned in only a half dozen or...   [click here for more]
Alternate Realities Publications  $4.50

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Big Bang Ricochet - WW2 Collection: Ko Gata Sensha

Big Bang Ricochet - WW2 Collection: Ko Gata Sensha


In the beginning, Japan had to buy foreign tanks to build an armor force because the nation did not have the industrial capacity or technical skill to manufacture its own. There was a single British Mk. IV, a handful of Whippets, a smatering of Carden Loyd tankettes, and a trio of Medium Cs. But the Imperial Japanese Army realized that the only way to gain the expertise to make their own armored vehicles...   [click here for more]
Alternate Realities Publications  $4.00

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Big Bang Ricochet - WW2 Collection: Osaka Sokosha

Big Bang Ricochet - WW2 Collection: Osaka Sokosha


First is rarely best. While the Sumida Wolseley Sokosha was the first armored vehicle produced by Japan, it was quickly recognized there was a need for significant improvement in the vehicle's mobility. Between 1930 and 1932, many projects were undertaken in the effort to make those improvements, until the first tracked vehicles began rolling out of the factories. As the Type 92 tankettes and Type...   [click here for more]
Alternate Realities Publications  $3.50

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Big Bang Ricochet - WW2 Collection: Sumida Wolseley Sokosha

Big Bang Ricochet - WW2 Collection: Sumida Wolseley Sokosha


The Sumida Wolseley Sokosha (Armored Car) is a milestone for the Japanese military. Built in Japan's era of imperialism before World War II, the Sumida Wolseley Sokosha holds the distinction of being the first armored vehicle to be mass produced by Japan. Entering service during the Jinan Incident of 1928, their presence was instrumental in halting the Northern Expedition, Chiang Kai-Shek's effort...   [click here for more]
Alternate Realities Publications  $2.25

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Big Bang Ricochet - WW2 Collection: Type 94 Te-Ke Tokushu Keninsha

Big Bang Ricochet - WW2 Collection: Type 94 Te-Ke Tokushu Keninsha


The Type 94 Te-Ke Tokushu Keninsha was one of the first mass produced armored vehicles manufactured by Japan. It was preceded by the Type 92 Jyu-Sokosha tankette, the Type 89 I-Go medium tank, and a number of armored cars. Originally designed to function as an armored tractor to transport ammunition and supplies across the active battlefield, the Type 94 Tokushu Keninsha ("Special Tractor") found life...   [click here for more]
Alternate Realities Publications  $2.50

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Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario

Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario


HISTORICAL NOTES: In 1944, McArthur returned to the Philippines. His return precipitated the greatest sea battle in history: the Battle of Leyte Gulf. The battle consisted of four separate but interrelated sea battles, one of which was the Battle off Samar. Published in May 1983, this scenario was written for the first edition of Battlewagon, but can be easily adapted for the second...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato

Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato


Historical Notes: On April 1, 1945, allied forces assaulted Okinawa. The assault was not unexpected by the Japanese, hence extensive defensive positions had been prepared on the island and plans for naval and air attacks on allied ships had been developed. On April 5,1945, the Yamato in company with a light cruiser and eight destroyers — the last functional naval units of...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen

Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen


Historical Notes: On December 31, 1942, a German force consisting of the pocket battleship Lutzow, the heavy cruiser Hipper, and two divisions of destroyers intercepted the British convoy JW51B. The convoy was defended by five destroyers and four corvettes. In addition, two light cruisers were 30 miles away and closing to join the convoy. The battle began as the HMS Obdurate,...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #5: Battlewagon Scenario - Surigao Straits

Battlewagon Article #5: Battlewagon Scenario - Surigao Straits


Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios

Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios


The sixth historical scenario for Battlewagon has been released from the vaults of Nexus! Historical Background: Between August 1942 and the end of 1943, Japanese and Allied naval forces clashed in more than a dozen nighttime surface actions. These battles were generally the result of attempts to land, supply or evacuate troops in the Solomon Islands. Although Guadalcanal...   [click here for more]
Amarillo Design Bureau  $0.95

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Battlewagon, Second Edition

Battlewagon, Second Edition


COMMENCE FIRE! The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea. Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information...   [click here for more]
Amarillo Design Bureau  $15.00

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JagdPanther Magazine #10

JagdPanther Magazine #10


Take a journey with us back to July 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked another improvement in production, going to a cardstock color cover and professional binding. The "Iron Age" of JagdPanther had arrived. The editorial said that the wild child of JagdPanthers...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #13

JagdPanther Magazine #13


Take a journey with us back to April 1976, when a small wargame club in Amarillo, Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The game in this issue was SIEGE OF LENINGRAD, a typical...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #9

JagdPanther Magazine #9


Take a journey with us back to April 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue continued the "new" production methods and standard started in JagdPanther #8. The cover was another World War II photo, and the magazine was again 11x17 paper folded and stapled into a book. Counters...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #12

Nexus #12


“Go out there and take a look, Brian. If it’s a Klingon, kill it; if it’s natural, study it; if it’s dangerous, cut and run back here.” It is 1985 and Nexus #12 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War.   The Star Fleet Universe section starts with information...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #13

Nexus #13


“We are all good soldiers. But this war has gone on too long, and the Empire is consuming itself in the fire. What new Empire will rise from the ashes we have yet to see.”  -- Marine Major Ardak Kumerian It is 1985 and Nexus #13 (the Holiday Issue) has just been released. This issue focused on the Star Fleet Universe, Starfire, Battlewagon, and History of...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #14

Nexus #14


Pirates! The Scourge of the Galaxy! It is 1985 and Nexus #14 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War. Battlewagon, Musketeers, East Wind Rain, and 4th Reich also have materials included. And “Arrgghhhh! Here there be pirates!” is a thread running through the issue....   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #15

Nexus #15


For years, through hijackings and kidnappings and savage massacres, the West has been helpless before this bloody foe: the international terrorist. Until now. Now America has Delta Force. It is 1986 and Nexus #15 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Battlewagon, Duel for Kharkov, Counterstroke...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #16

Nexus #16


“We’re here to look for pirates and Romulans and Gorns and anyone else who happens to show up! Our job is to stop them before they can get within detection range of you. Failing that, we have to destroy them before they can report back.”   It is 1987 and Nexus #16 has just been released. This issue focused on the Star Fleet Universe,...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #5

Nexus #5


Actually, there is a kind of magic in a historical game. It’s not the blatant kind: no thundering giants are summoned, no demons appear, and no dragons spit fire. Instead, it’s the subtle magic of being transported across time to stand in another man’s shoes. It is 1983 and Nexus #5 has just been released. It focuses this time on historical boardgames, starting with...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #7

Nexus #7


However, not counting playtest sessions, I can count on both hands the number of times I have played an adventure game with an opponent. The point of this is that I am not alone! – Allen D. Eldridge It is 1984 and Nexus #7 has just been released. It focuses this time on solitaire gaming. Of course there is a section on the Star Fleet Universe, too. In that section you will find...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #8

Nexus #8


Silence. I remember the silence the most. – Dennis R. Ricketts, “Patrol.” It is 1984 and Nexus #8 has just been released. This issue has “History of the Second World War” which is background for a game of the same name and Starfire with a history of their Orions. Of course there is a section on the Star Fleet Universe, too. In that...   [click here for more]
Amarillo Design Bureau  $2.95

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Prochorovka: Armor at Kursk

Prochorovka: Armor at Kursk


Hitler's Last Chance! Prochorovka: Armor at Kursk is a game depicting the largest tank battle in the history of warfare on July 12, 1943, between the German SS Panzer Korp and Russian 5th Guards Tank Army. This battle was the climax of the Kursk campaign. Over 1500 tanks were involved (700 German and 800 Russian), and losses exceeded 300 tanks on each side. Armor at Kursk...   [click here for more]
Amarillo Design Bureau  $10.00

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